RIGGIN' IT UP, SHOOTIN' IT DOWN
Metal Mash is coming along well! There's a few nooks and crannies with collision in the level as well as bugs that make the player fly out of the map... but otherwise things look good! This week we're focusing on rigging the car, or at least understanding a way to have a vehicle in-game that does things.
Not so much art to talk about at the moment, but the programmer has made big progress with working mines, machine guns and rockets! The values need some tweaking but there's actually a way to kill other players now besides flipping them upside down and watching them suffer! :D