BUILDING A CITY
- metalmash
- Aug 15, 2016
- 1 min read
With the positive feedback from our Unity prototype, we're back in Unreal Engine this time working on a top down car game set in the city!
The artists are working on making a modular road/ building system that will make the level design process a simple task. Also on the artist agenda is making car models, scene building, planning out an art style to apply with textures and understanding how to rig a car that will be compatible with suspension and hard turning.
On the programmer side of things, the car feeling good to drive in top down, as well as establishing a way to play with others over a LAN connection is hot on the TO DO list.
Everyone's busy in preparation for Alpha!
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